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Technical Notes: QuickTime
The component architecture of QuickTime enables the creation, delivery, and playback of multimedia through computers and handheld devices. In addition to the extensive number of components that make up QuickTime, developers can write their own components, such as codecs, media handlers, and preview components.

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Building QuickTime Components for Mac OS X (HTML) (PDF) ()
TN2012: Discusses the changes necessary to build Carbon CFM and Mach-O QuickTime Components for Mac OS X.
2001-03-08
Idling Movie Importers (HTML)
TN2111: discusses how to write an idling movie importer component
2004-11-12
Supplying codec-specific options within the Standard Compression Dialog (HTML) ()
TN2081: Discusses the ImageCodec 'DITL' APIs introduced with QuickTime 6.
2003-05-20
Thread-safe programming in QuickTime (HTML)
TN2125: Discusses how to use QuickTime from background threads for applications and component developers.
2004-10-08